[Project] FileName=AudioPlayer.dev Name=AudioPlayer UnitCount=27 Type=0 Ver=1 ObjFiles= Includes= Libs= PrivateResource=AudioPlayer_private.rc ResourceIncludes= MakeIncludes= Compiler=_@@_ CppCompiler= Linker=-lshfolder_@@_-lshlwapi_@@_-lgdi32_@@_-lcomctl32_@@_-lstrmiids_@@_-lole32_@@_-lcomdlg32_@@_-loleaut32_@@_-lshell32_@@_-luser32_@@_-lkernel32_@@_-luuid_@@_errormessages.a_@@_libcomfunct.a_@@_-lWMVcore_@@_-lmsxml2_@@_ IsCpp=0 Icon= ExeOutput= ObjectOutput= OverrideOutput=0 OverrideOutputName=AudioPlayer.exe HostApplication= Folders=Headers,Source CommandLine= UseCustomMakefile=0 CustomMakefile= IncludeVersionInfo=0 SupportXPThemes=0 CompilerSet=0 CompilerSettings=0000000001010000000110 [VersionInfo] Major=0 Minor=9 Release=5 Build=1 LanguageID=2057 CharsetID=1252 CompanyName=Adrian Wright FileVersion=0.9.5.1 FileDescription=AudioPlayer: A DirectShow based music player InternalName= LegalCopyright=Adrian Wright LegalTrademarks= OriginalFilename=AudioPlayer.exe ProductName=AudioPlayer ProductVersion=0.9.5.1 AutoIncBuildNr=0 [Unit2] FileName=master.h CompileCpp=1 Folder=Headers Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit3] FileName=winmain.c CompileCpp=0 Folder=Source Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c winmain.c -o winmain.o $(CFLAGS) [Unit1] FileName=resource.h CompileCpp=1 Folder=Headers Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit4] FileName=mediadet.h CompileCpp=1 Folder=Headers Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit6] FileName=gui.c CompileCpp=0 Folder=Source Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c gui.c -o gui.o $(CFLAGS) [Unit5] FileName=misc.c CompileCpp=0 Folder=Source Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c misc.c -o misc.o $(CFLAGS) [Unit8] FileName=systray.c CompileCpp=0 Folder=Source Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c systray.c -o systray.o $(CFLAGS) [Unit9] FileName=systray.h CompileCpp=1 Folder=Headers Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit11] FileName=wndproc.h CompileCpp=1 Folder=Headers Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit10] FileName=wndproc.c CompileCpp=0 Folder=Source Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c wndproc.c -o wndproc.o $(CFLAGS) [Unit12] FileName=menu.c CompileCpp=0 Folder=Source Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c menu.c -o menu.o $(CFLAGS) [Unit13] FileName=menu.h CompileCpp=1 Folder=Headers Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit14] FileName=stream.c CompileCpp=0 Folder=Source Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd=$(CC) -c stream.c -o stream.o $(CFLAGS) [Unit15] FileName=stream.h CompileCpp=1 Folder=Headers Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit16] FileName=misc.h CompileCpp=1 Folder=Headers Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit17] FileName=playlist.c CompileCpp=0 Folder=Source Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit7] FileName=gui.h CompileCpp=1 Folder=Headers Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit20] FileName=operations.h CompileCpp=0 Folder=Headers Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit19] FileName=operations.c CompileCpp=0 Folder=Source Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit18] FileName=playlist.h CompileCpp=0 Folder=Headers Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit21] FileName=registry.c CompileCpp=0 Folder=Source Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit22] FileName=registry.h CompileCpp=0 Folder=Headers Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit23] FileName=ComFunct\comfunct.h CompileCpp=0 Folder=Headers Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit24] FileName=metaparse.h CompileCpp=0 Folder=Headers Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit25] FileName=metaparse.c CompileCpp=0 Folder=Source Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit26] FileName=flags.h CompileCpp=0 Folder=Headers Compile=1 Link=1 Priority=1000 OverrideBuildCmd=0 BuildCmd= [Unit27] FileName=ap_resource.rc Folder=AudioPlayer Compile=1 Link=0 Priority=1000 OverrideBuildCmd=0 BuildCmd=